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Tanking battle for azeroth
Tanking battle for azeroth







tanking battle for azeroth

K for a level 110 NPC hitting you is 1423.K for a level 113 NPC hitting you is 2107.K for a level 120-123 NPC hitting you is 6300.Same exact approach, same constant, just use your own armor instead of the boss’s armor.įor quick reference, here are some useful “K values” for an NPC attacking a player: Final Damage = Raw Damage * 0.6118 for a 110 player fighting a 113 raid bossįinal Damage = Raw Damage * (1 – Your Armor / (Your Armor + K)).Final Damage = Raw Damage * 0.7 for a 120 player fighting a 123 raid boss.

tanking battle for azeroth

These numbers are also a pain to find - they can be extracted from the game client. K is a constant, commonly called the “K value”. If you are attacking a boss:įinal Damage = Raw Damage * (1 – Boss Armor / (Boss Armor + K))īoss Armor is a bit hard to find, but can be extracted from the raw game data. It also reduces the physical damage that you deal to enemies - bosses have armor too! We’ll look at how both work. ArmorĪrmor reduces the damage that you take from enemy physical attacks. We will continue to check the values with each update and will post here if it changes, along with the beta (or live) build number. Formulas are highlighted in yellow boxes like the one below for easy reference.Īll formulas and constants are based on Beta Build 27026. They are pretty simple, but the constants are hard to find. Formulasīelow we’ll show the formulas for all of the tank stats that have DR. This is true for Block Amount, Stagger, Block Chance, Dodge Chance, and Parry Chance as well. It doesn’t matter if you are a fresh 120 or a geared-up raider, adding another point of Armor will make you live just as much longer in either case.

tanking battle for azeroth

If you want more details on this topic, check our our diminishing returns blog post.įor the purposes of this article, we’ll just give you the punchline: even though the in-game character sheet shows that you get less and less percent damage reduction per point of Armor as you get more and more Armor, its true, practical value is linear - don’t let that number throw you off.

tanking battle for azeroth

This is one of those topics that tends to cause arguments between people who all have a perfect understanding of the topic, but a different perspective. Several tank mechanics in BfA use DR formulas: damage reduction from Armor, Blocking and Stagger, and chance to Block, Dodge and Parry. Let’s start by looking at the often misunderstood concept of diminishing returns. We’ll cover all of the formulas in this post (along with a Rage generation nugget at the end). We’ve figured out everything you need to know through data mining and a dizzying amount of in-game testing. Other things are a little different with Battle for Azeroth. Some things haven’t changed and you’ll be familiar with them. In Battle for Azeroth, how does diminishing returns affect Armor, Block Amount, Stagger, Dodge, Parry, and Block Chance?









Tanking battle for azeroth